
using System.Collections.Generic;
public partial class GmSocketConst 
{
	public const int add_res = 1000;
	public const int add_res_result = 1001;
	public const int add_item = 1002;
	public const int BATTLE_TEST = 1003;
	public const int Change_TaskCompleteCount = 1004;
}


public partial class Gm_add_res_req {
    public int win = 0;
    
    public int gold = 0;
    
    public int heo = 0;
    
    public int energy = 0;
    
}



public partial class Gm_add_res_res {
    public int win = 0;
    
    public int gold = 0;
    
    public int heo = 0;
    
    public int energy = 0;
    
}



public partial class Gm_add_item_req {
    public string itemGuid = "";
    
    public int itemCount = 0;
    
}



